Great story, repetitive gameplay.
TouchTone is a lot of fun for the first 30 or so levels, until you realize, oh, thats all there is. There are three "worlds" (for lack of a better word), and all the mechanics you ever see in the game are introduced in the first world. Similarly, theres no clear difficulty curve beyond that first world. Puzzles get harder and harder and then the game plateaus and youre at the same level of difficulty for an interminable amount of time.
The story is interesting and subversive and theres a fun little twist at the end, but then the game just sort of ends (and doesnt make a whole lot of sense when it does).
If TouchTone was a third the length, itd be twice as good.
Twisted View about
TouchTone™, v1.2